Wednesday, April 21, 2010

Reflection of GAME PLAN - Week 8

-Reflect on the GAME plan you developed and followed throughout the course. Summarize any new learning that resulted from your following your GAME plan and explain what impact your new learning will have on your instructional practice.


I feel as though my GAME plan has been very successful. I have been working very hard trying to get as much knowledge as I can out of the workshops and any other resources that have been available to me. I am also infusing more technology into my lessons everyday at school and the students really seem to be more motivated to learn because of it. I believe that my GAME plan will help me and my students to become more technologically literate as well as encourage other people in my department to use more of the technology integration in the class. I plan on teaching a few Smart Board classes to my department during our in-service days next year.
-Describe any immediate adjustments you will make to your instructional practice regarding technology integration in your content area(s) as a result of your learning from this course.
 
One immediate change that I am making to my technology integration is implementing the use of more real-world problem applications along with the technology. I would also like to incorporate more problem-based learning into my curriculum to promote more self-directed learning. I want my students to take responsibility for what they are learning and teach themselves that they can do something if they put their minds to it.

Tuesday, April 13, 2010

Week 7 GAME plan progress

Post your thoughts and ideas about how you will use the GAME plan process with your students to help them develop proficiency in the technology standards and indicators outlined in the NETS-S. Reach out to your colleagues in this learning community for assistance if needed.

I plan on using my GAME plan process with my students by taking what I have learned about the Smart Board and new technologies and putting that into some real-world problem solving with my students. I want my students to feel comfortable using this technology in the math classroom with math information. It is important for my students to be able to solve real-world problems and become more "technologically literate". A lot of my GAME plan was more to help my fellow colleagues. THe other problem with this is that my students do not need to become familiar with the SmartBoard because it is something that they may never use again in their lives. The more that I think about my GAME plan, the more that I am realizing that I should change it to be more student-oriented.

Tuesday, April 6, 2010

Week 6 Blog Entry GAME Plan

So far I have learned a lot about the Smart Board and how to work more effectively with colleagues and students. I have been working with all of the SmartBoards in my department by making a common “gallery” in which I have put all of the pertinent information to my department so that things are easily accessible to everyone. This is especially important because we do not always teach in the same rooms. I am working more on implementing more technology into my everyday lessons. Based on the NETS-T, I would like to bring in more types of technology into my classroom. I have recently begun working with the TI-Nspire which is a new piece of technology in which I got a class set of. I want my students to feel comfortable with using new technology, but it is hard for me to work with something that I am not comfortable with. I plan on trying to get to some conferences about the TI-NSpire to hopefully make myself more comfortable. The learning approach that I will try next time to improve my learning is to set reasonable goals and make sure that I am setting goals that are attainable in the amount of time. I also want to restrict my goals into something that is more precise than my original goals.